Blender for Twin visualization — Course 2 M03
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Course 2 · Module 3 (companion to Virtual Device Modeling)
Use with free assets: ternion-3d-assets-free
Install & UI
หัวข้อที่มีชื่อว่า “Install & UI”| Resource | URL |
|---|---|
| Download Blender | https://www.blender.org/download/ |
| Manual home (latest) | https://docs.blender.org/manual/en/latest/ |
| Manual 4.5 LTS | https://docs.blender.org/manual/en/4.5/ |
| Interface intro | https://docs.blender.org/manual/en/4.5/interface/index.html |
| Fundamentals (Studio, EN) | https://studio.blender.org/training/blender-fundamentals-45-lts/ |
| Tutorial ภาษาไทย (YouTube) | https://www.youtube.com/playlist?list=PLBPFpqyTjzeVCRoOEIDrqF07M8cXTfIXY |
Modes you will use most: Object · Edit · Shading · Animation editors (Dope Sheet / Timeline)
Modeling
หัวข้อที่มีชื่อว่า “Modeling”Twin tips: real-world scale (meters) · Apply Scale · origin at meaningful pivot · keep polycount reasonable for webview
Texturing / materials
หัวข้อที่มีชื่อว่า “Texturing / materials”For glTF/Twin: prefer Principled BSDF metal/rough maps; connect UV Map → Image Texture. See glTF materials section below.
Cubemaps / sample textures for Studio: ternion-3d-assets-free textures/
Animation
หัวข้อที่มีชื่อว่า “Animation”What typically exports to glTF: object/bone location · rotation · scale, shape keys, skinning — not arbitrary material/light keyframes. Details: glTF animation docs below.
Export for Twin (glTF / GLB)
หัวข้อที่มีชื่อว่า “Export for Twin (glTF / GLB)”| Topic | Start here |
|---|---|
| glTF 2.0 add-on (4.5) | https://docs.blender.org/manual/en/4.5/addons/import_export/scene_gltf2.html |
| glTF 2.0 add-on source and docs (Khronos) | https://github.com/KhronosGroup/glTF-Blender-IO |
| Khronos glTF overview | https://www.khronos.org/gltf/ |
Checklist:
- Apply transforms where needed
- UV + Principled materials ready
- Animation = active Action / NLA as required by exporter
- Export glTF Binary (.glb) for Bitstream / Twin webview
- Compare naming with ternion-3d-assets-free models
Course 2 vs Course 3
หัวข้อที่มีชื่อว่า “Course 2 vs Course 3”| Here (C2 M03) | Later (Course 3) |
|---|---|
| Enough Blender to feed Twin visualization | Industrial design depth, casing, validation, prototype |
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